Don't you just hate click bait?
Media for today's blog is The Independence Project (TIP) and
The standards of critical digital pedagogy.
This entry is supposed to argue the potential of technology-mediated self-directed/distance learning.
First things first, though. Let's look at the media.
TIP is thought provoking. A handful of students, many of them underachievers, taking their education into their own hands for a semester. They decide what to study. They ask the questions. They figure out the answers. They also do an individual project - whatever they want to do. They work hard, give presentations, and get school credit for it. By the look of it, it's a lot of work. The end result is students who are passionate about learning. Quite a difference from where many of them started.
As for Standards of critical digital pedagogy, I'm not sure I quite understood most of it. Here are the parts that I think I understood, in good old PowerPoint bullet form, because some horses just won't die, no matter how much you beat them:
- The national standards for Information and Communications Technology (ICT) literacy is oppressive, for some reason.
- It's probably oppressive because it forces teachers to keep to the prescribed standards, and to do that, teachers become bankers who try to stuff information into students' brains. This stops everybody from having the freedom to learn what and how they want to.
- The ICT standards assume everyone has the same access (in all its forms) to technology, which is bad because that makes proper communication, on equal footing, impossible.
- This leads to the deeper question: "How do we learn, and how do we learn from each other?"
- Even if student achieve all the outcomes outlined in the standards, what can they actually do? Wouldn't they have learned much more if they were allowed to play around with the technology, if only for a little while?
- How much room do the standards leave for creativity? How much room is there for students to create cool new things?
- Is it possible to have more fluid standards, standards that change as the context in which they are taught, changes?
Now, let's try to pull these together and move on to the question of the possibilities of self-directed/distance learning. Let's, put those together. What are the possibilities of self-directed distance learning? This isn't too much of a stretch, because if you are going to trust teenagers to direct their own learning, you can just as well trust them to do it from the comfort of their parents' basements.
The success, if only in terms of student motivation, of TIP shows that standard practices are missing something. This is not necessarily a problem of the teachers missing something, but rather of the system not understanding the students. (Oppressive much?). Different students learn in different ways. Teachers can't possibly cater to all the needs of all the students. The system makes it difficult, because teachers are forced to adhere to the standards set by the powers that be. The TIP solution seems to be simple, then. Get the teachers out of the way, let the students decide how and what they will learn, see if they come up with anything good and give them credit for it. Distance learning makes this quite easy. The internet is a wonderful thing, filled with information (and disinformation, and just plain wrong information. And cat videos.), easily accessible. There are tonnes of good things, well designed courses, learned people who are just waiting to answer questions, right at your fingertips. Communication (the problems with access notwithstanding) is important, though, especially if we are going to shine the social constructivist light on learning. But it has been done before. Message boards are desolate landscapes; ego, stupidity and bad spelling the only cacti breaking the vast horison, but even there one can usually find an oasis in the form of an underpaid, overworked teaching assistant eager to have an intelligent conversation. And of course, the internet doesn't have to be the only platform for discussion. Real life is a shining utopia, waiting just outside your front door. If one isn't bound to a physical school building the whole day, it is quite possible to find others in the vicinity who are working on the same problems. More than this, it should be even more possible to find someone to come up with problems with, and find the answer together. (I suppose this would also take care of a couple of the access to technology problems. Even if one person doesn't have the access that their study partner has, they can still construct meaning together, even if only through critical dialogue. The access to information comes in the form of the dialogue they have. Yeah, it's a stretch, but we are talking about possibilities here, after all.) Social constructivism, check.
This approach would also take care of Freire's dreaded teacher-student problem, because students will become their own teachers, and the teachers of others. Another win there.
Self-directed distance learning leaves much more space for creativity. This is another thing shown by TIP, where individual projects seem to be, more often than not, creative ones. Not only that, but it allows time and space for tinkering with the toys we already have, breaking them, and putting them back together in a new way so that we can put them to use in creative new ways. Fair enough, it's often difficult to do this if you don't already know how to use the toy in the company approved way, but it's possible. (Not really a good example, I suppose, but if nobody told me Github was a repository for code, I could easily see myself using it for writing collaborative Star Trek fan fiction. Goodness knows, anything would be better than that awful second JJ Abrams script.)
So the possibilities are there. Something we haven't talked about in class yet, is the fact that most MOOCs fail in the sense that they have a really high percentage of students who never finish a module. I don't think this is a fair representation of what distance learning could, or should be. For one thing, except for the fact that you can choose which modules you take, it isn't really self-directed at all. You think to yourself "Game theory, yeah! Bring on poker night!" and then you are left with boring models on economic risk taking. Even though you choose the module you want, you don't choose the application you want. You are stuck again with Freire's problem. The teacher gets in the way. And you are stuck in that desolate wasteland, trying to make meaning of something which is utterly meaningless to you. Like cat videos, and with equally bad spelling.